Paris Games Week: discover the demo of our co-production ARTE Riff Mountain!
ARTE Riff Mountain will be featured at Paris Games Week, with an exclusive first demo available to the public.
ARTE Riff Mountain will be featured at Paris Games Week, with an exclusive first demo available to the public.
After introducing the birth of the project in the first episode, this Dev Diary #2 dives into a key stage of the adventure: the conception phase.
SoWhen? was invited by SGA and EPIC to present a masterclass about our Multivert studio and a keynote on our co-production ARTE Riff Mountain.
Today we’re launching a brand new video series: the ARTE Riff Mountain Dev Diaries.
These short episodes take you behind the scenes of the creation of our immersive, musical, and narrative experience co-produced with ARTE.
Mohamed Marouene (CEO, SoWhen?) and Yuliya Gubkina (Co-Creation Leader, Flexis) will share an exclusive behind-the-scenes look at the creation of the Flexis Virtual Universe during the conference: “𝐻𝑢𝑚𝑎𝑛𝑠, 𝐻𝑎𝑟𝑑𝑤𝑎𝑟𝑒, 𝑆𝑒𝑟𝑣𝑖𝑐𝑒𝑠, 𝑎𝑛𝑑 𝑅𝑒𝑎𝑙𝑖𝑠𝑚: 𝐹𝑙𝑒𝑥𝑖𝑠’ 𝐿𝑜𝑔𝑖𝑠𝑡𝑖𝑐𝑠 𝑆𝑡𝑜𝑟𝑦 𝑖𝑛 𝑈𝐸.”.
A la croisée des genres, Arte Riff Mountain est un jeu musical à l’éditorial fort et au gameplay varié, véritable ode à la culture metal.
A new cultural, musical, and interactive experience comes to life in Fortnite.
It’s official: SoWhen? and ARTE are releasing their immersive coproduction — an interactive, music-driven creation designed for fans of metal, gaming, and intense experiences.
From creative concept to full production under Unreal Engine, our teams collaborated closely with Michelin to create this partnership film displayed on a large LED screen at Alpine’s “Piste Bleue” in Le Mans—the Alpine experience center located near the legendary racing circuit, dedicated to brand enthusiasts and customers.
SoWhen? developed the entire application and content using Unreal Engine.
The general theme for the 2025 universe creation contest on Fortnite centers on the concepts of “security, defense, and prevention.”